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πŸ’‘Usage

Script for PolyZone to trigger an event by pressing E.

new locked doorsMaybe you wondering how to use this script πŸ˜• Don't worry we will help here. Here you learn how to use our script.

How to use BoxE

  • First of all, we create a new Box in Boxes.lua

  • The Box config should look like that. Of course, customize it by your preferences

 [1] = {
        ["enabled"] = true,
        ['coords'] = vector4(-57.0654, -1097.0039, 26.4224, 205.0292),
        ['sizeY'] = 3, -- Size of box
        ['sizeX'] = 2, --Size of box
        --['sizeZ'] = 2, -- don't have to be there. Default is 2
        ['message'] = 'to trigger Test', --Text what you want
        ['side'] = 'left', --Left/Right
        ['Trigger'] = 'Test', --Custom name what you set up in events.lua, if you don't need just leave it blank.
    },
  • If you want to add next box just change [1] to [2]

[2] = {
        ["enabled"] = true,
        ['coords'] = vector4(-60.0654, -1097.0039, 26.4224, 205.0292),
        ['sizeY'] = 3, -- Size of box
        ['sizeX'] = 2, --Size of box
        ['message'] = 'to trigger REEEE', --Text what you want
        ['side'] = 'left', --Left/Right
        ['Trigger'] = 'REEEEE', --Custom name what you set up in events.lua, if you don't need just leave it blank.
    },
  • So final config should look like that

  • Now we have to set up Triggers. So, We open the events.lua and we make a new condition

  • The Condition is up to you. It depends on what you want to trigger

  • For example, I want to send to player a message by box [1] and by box [2] I want to spawn a vehicle

How to use BoxE for doors

  • First of all, we have to create new locked doors and set it all in qb-doorlock. Also, I recommend setting distance to 0

  • Now, we create a new Box in Doors.lua

  • The Box config should look like that. Of course, customize it by your preferences again

  • These configs are just examples. The most of settings should be combinable.

  • If you find any bugs or you still didn't get it how it works contact us in the Support room on Discord.

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